clients (selected)
skills
Sound Design
Middleware Implementation
Music Composition
Studio Recording
Mixing (Stereo, 5.1, Ambisonics)
ADR
Editorial
Foley
software
Pro Tools
Reaper
Wwise
FMOD
Unity
Pure Data/Max MSP
Ableton Live
Logic Pro
Premiere Pro
experience (selected)
Media Molecule, Guildford
Senior Sound DesignerOctober 2018 - present
Disher Music & Sound, San Francisco
Audio Engineer & Studio ManagerJune 2014 – September 2017
Outpost Studios, San Francisco
Audio EngineerJuly 2013 - June 2014
I.A.T.S.E. Local 16, San Francisco
A/V TechnicianSeptember 2013 – June 2014
awards
BAFTA Awards
Dreams, Technical Achievement2021
Game Dev Heroes
Sound Design Shortlist2020
lectures, presentations & events
Guest Lecture
Lincoln UniversitySound and Music Production BA
November 2022
Future Flavors of Sound Festival
Game Audio PanelistJune 2022
Limit Break: Game Development Mentorship Program
MentorSummer 2022
BAFTA Game Awards: Jury Member
Music CategoryMarch 2022
We Are Happened: Experimental & Game Music Panel
Somerset House/Wire MagazineNovember 2021
BAFTA Game Awards: Jury Member
Audio Achievement CategoryMarch 2021
InnovateHER DreamsPS4 Course
Sound Design WorkshopJuly 2020
Guest Lectures
University of EdinburghSound Design MSc, Interactive Sound Environments
Annually 2019 - 2023
Guest Lecture
University of California, Santa CruzSocial Documentation MFA
July 2017
education
University of Edinburgh
Master of Science in Sound Design (1st Class Honours)September 2017 – August 2018
Art Institute of California, San Francisco
Bachelor of Science in Audio Production (Honours)June 2011 - August 2013